4 #include "common/common.hpp" 5 #include "util/uuid.hpp" 6 #include "preview_base.hpp" 13 void load(
const class Unit *unit);
17 const class Unit *unit =
nullptr;
19 Gtk::ComboBoxText *combo_symbol =
nullptr;
21 void handle_symbol_sel();
Definition: preview_canvas.hpp:5
Definition: unit_preview.hpp:9
A Unit is the template for a Gate inside of an Entity.
Definition: unit.hpp:53
Definition: preview_base.hpp:9
Stores objects (Unit, Entity, Symbol, Part, etc.) from the pool.
Definition: pool.hpp:19