Foreword
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Introduction
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Getting Started
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Installation
Installation
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Hello, World!
Hello, World!
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Hello, Cargo!
Hello, Cargo!
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Programming a Guessing Game
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Common Programming Concepts
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Variables and Mutability
Variables and Mutability
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Data Types
Data Types
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How Functions Work
Functions
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Comments
Comments
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Control Flow
Control Flow
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Understanding Ownership
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What is Ownership?
What Is Ownership?
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References & Borrowing
References and Borrowing
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Slices
The Slice Type
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Using Structs to Structure Related Data
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Defining and Instantiating Structs
Defining and Instantiating Structs
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An Example Program Using Structs
An Example Program Using Structs
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Method Syntax
Method Syntax
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Enums and Pattern Matching
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Defining an Enum
Defining an Enum
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The match Control Flow Operator
The match Control Flow Operator
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Concise Control Flow with if let
Concise Control Flow with if let
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Using Modules to Reuse and Organize Code
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mod and the Filesystem
mod and the Filesystem
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Controlling Visibility with pub
Controlling Visibility with pub
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Referring to Names in Different Modules
Referring to Names in Different Modules
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Common Collections
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Vectors
Storing Lists of Values with Vectors
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Strings
Storing UTF-8 Encoded Text with Strings
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Hash Maps
Storing Keys with Associated Values in Hash Maps
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Error Handling
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Unrecoverable Errors with panic!
Unrecoverable Errors with panic!
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Recoverable Errors with Result
Recoverable Errors with Result
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To panic! or Not to panic!
To panic! or Not to panic!
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Generic Types, Traits, and Lifetimes
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Generic Data Types
Generic Data Types
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Traits: Defining Shared Behavior
Traits: Defining Shared Behavior
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Validating References with Lifetimes
Validating References with Lifetimes
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Writing Automated Tests
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Writing tests
How to Write Tests
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Running tests
Controlling How Tests Are Run
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Test Organization
Test Organization
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An I/O Project: Building a Command Line Program
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Accepting Command Line Arguments
Accepting Command Line Arguments
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Reading a File
Reading a File
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Refactoring to Improve Modularity and Error Handling
Refactoring to Improve Modularity and Error Handling
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Developing the Library’s Functionality with Test Driven Development
Developing the Library’s Functionality with Test-Driven Development
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Working with Environment Variables
Working with Environment Variables
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Writing Error Messages to Standard Error Instead of Standard Output
Writing Error Messages to Standard Error Instead of Standard Output
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Functional Language Features: Iterators and Closures
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Closures: Anonymous Functions that Can Capture Their Environment
Closures: Anonymous Functions that Can Capture Their Environment
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Processing a Series of Items with Iterators
Processing a Series of Items with Iterators
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Improving Our I/O Project
Improving Our I/O Project
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Comparing Performance: Loops vs. Iterators
Comparing Performance: Loops vs. Iterators
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More About Cargo and Crates.io
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Customizing Builds with Release Profiles
Customizing Builds with Release Profiles
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Publishing a Crate to Crates.io
Publishing a Crate to Crates.io
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Cargo Workspaces
Cargo Workspaces
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Installing Binaries from Crates.io with cargo install
Installing Binaries from Crates.io with cargo install
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Extending Cargo with Custom Commands
Extending Cargo with Custom Commands
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Smart Pointers
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Box<T> Points to Data on the Heap and Has a Known Size
Using Box<T> to Point to Data on the Heap
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The Deref Trait Allows Access to the Data Through a Reference
Treating Smart Pointers Like Regular References with the Deref Trait
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The Drop Trait Runs Code on Cleanup
Running Code on Cleanup with the Drop Trait
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Rc<T>, the Reference Counted Smart Pointer
Rc<T>, the Reference Counted Smart Pointer
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RefCell<T> and the Interior Mutability Pattern
RefCell<T> and the Interior Mutability Pattern
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Creating Reference Cycles and Leaking Memory is Safe
Reference Cycles Can Leak Memory
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Fearless Concurrency
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Threads
Using Threads to Run Code Simultaneously
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Message Passing
Using Message Passing to Transfer Data Between Threads
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Shared State
Shared-State Concurrency
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Extensible Concurrency: Sync and Send
Extensible Concurrency with the Sync and Send Traits
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Object Oriented Programming Features of Rust
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Characteristics of Object-Oriented Languages
Characteristics of Object-Oriented Languages
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Using Trait Objects that Allow for Values of Different Types
Using Trait Objects that Allow for Values of Different Types
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Implementing an Object-Oriented Design Pattern
Implementing an Object-Oriented Design Pattern
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Patterns and Matching
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All the Places Patterns May be Used
All the Places Patterns Can Be Used
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Refutability: Whether a Pattern Might Fail to Match
Refutability: Whether a Pattern Might Fail to Match
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All the Pattern Syntax
Pattern Syntax
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Advanced Features
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Unsafe Rust
Unsafe Rust
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Advanced Lifetimes
Advanced Lifetimes
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Advanced Traits
Advanced Traits
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Advanced Types
Advanced Types
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Advanced Functions & Closures
Advanced Functions and Closures
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Final Project: Building a Multithreaded Web Server
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A Single Threaded Web Server
Building a Single-Threaded Web Server
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Turning our Single Threaded Server into a Multithreaded Server
Turning Our Single-Threaded Server into a Multithreaded Server
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Graceful Shutdown and Cleanup
Graceful Shutdown and Cleanup
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Appendix
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A - Keywords
Appendix A: Keywords
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B - Operators and Symbols
Appendix B: Operators and Symbols
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C - Derivable Traits
Appendix C: Derivable Traits
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D - Macros
Appendix D: Macros
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E - Translations
Appendix E: Translations of the Book
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Appendix F - Newest Features
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Appendix G - How Rust is Made and “Nightly Rust”
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