#include <engine.h>
◆ CommitSink
◆ ~Engine()
| rime::Engine::~Engine |
( |
| ) |
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virtual |
◆ Engine()
◆ active_engine()
| Engine * rime::Engine::active_engine |
( |
| ) |
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inline |
◆ ApplySchema()
| virtual void rime::Engine::ApplySchema |
( |
Schema * | schema | ) |
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inlinevirtual |
◆ CommitText()
| virtual void rime::Engine::CommitText |
( |
string | text | ) |
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inlinevirtual |
◆ Compose()
| virtual void rime::Engine::Compose |
( |
Context * | ctx | ) |
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inlinevirtual |
◆ context()
| Context * rime::Engine::context |
( |
| ) |
const |
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inline |
◆ Create()
| Engine * rime::Engine::Create |
( |
| ) |
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static |
◆ ProcessKey()
| virtual bool rime::Engine::ProcessKey |
( |
const KeyEvent & | key_event | ) |
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inlinevirtual |
◆ schema()
| Schema * rime::Engine::schema |
( |
| ) |
const |
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inline |
◆ set_active_engine()
| void rime::Engine::set_active_engine |
( |
Engine * | engine = nullptr | ) |
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inline |
◆ sink()
◆ active_engine_
| Engine* rime::Engine::active_engine_ = nullptr |
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protected |
◆ context_
◆ schema_
◆ sink_
The documentation for this class was generated from the following files: