#include <table.h>
◆ TableAccessor() [1/4]
| rime::TableAccessor::TableAccessor |
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default |
◆ TableAccessor() [2/4]
| rime::TableAccessor::TableAccessor |
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const Code & | index_code, |
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const List< table::Entry > * | entries, |
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double | credibility = 0.0, |
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double | quality_len = 0.0 ) |
◆ TableAccessor() [3/4]
| rime::TableAccessor::TableAccessor |
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const Code & | index_code, |
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const Array< table::Entry > * | entries, |
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double | credibility = 0.0, |
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double | quality_len = 0.0 ) |
◆ TableAccessor() [4/4]
| rime::TableAccessor::TableAccessor |
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const Code & | index_code, |
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const table::TailIndex * | code_map, |
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double | credibility = 0.0, |
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double | quality_len = 0.0 ) |
◆ code()
| Code rime::TableAccessor::code |
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const |
◆ credibility()
| double rime::TableAccessor::credibility |
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const |
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inline |
◆ entry()
◆ exhausted()
| bool rime::TableAccessor::exhausted |
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const |
◆ extra_code()
| const table::Code * rime::TableAccessor::extra_code |
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const |
◆ index_code()
| const Code & rime::TableAccessor::index_code |
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const |
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inline |
◆ Next()
| bool rime::TableAccessor::Next |
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◆ quality_len()
| double rime::TableAccessor::quality_len |
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const |
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inline |
◆ remaining()
| size_t rime::TableAccessor::remaining |
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const |
The documentation for this class was generated from the following files: