#include <chord_composer.h>
◆ AddKeyToChord()
| bool rime::ChordingState::AddKeyToChord |
( |
int | ch | ) |
|
|
inline |
◆ Clear()
| void rime::ChordingState::Clear |
( |
| ) |
|
|
inline |
◆ IsPressed()
| bool rime::ChordingState::IsPressed |
( |
int | ch | ) |
const |
|
inline |
◆ PressKey()
| bool rime::ChordingState::PressKey |
( |
int | ch | ) |
|
|
inline |
◆ ReleaseKey()
| bool rime::ChordingState::ReleaseKey |
( |
int | ch | ) |
|
|
inline |
◆ pressed_keys
| Chord rime::ChordingState::pressed_keys |
◆ recognized_chord
| Chord rime::ChordingState::recognized_chord |
The documentation for this struct was generated from the following file: