#include <processor.h>
◆ Processor()
| rime::Processor::Processor |
( |
const Ticket & | ticket | ) |
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inlineexplicit |
◆ ~Processor()
| virtual rime::Processor::~Processor |
( |
| ) |
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virtualdefault |
◆ name_space()
| string rime::Processor::name_space |
( |
| ) |
const |
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inline |
◆ ProcessKeyEvent()
Reimplemented in rime::AsciiComposer, rime::ChordComposer, rime::Editor, rime::KeyBinder, rime::Navigator, rime::Punctuator, rime::Recognizer, rime::Selector, rime::ShapeProcessor, rime::Speller, and rime::Switcher.
◆ engine_
| Engine* rime::Processor::engine_ |
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protected |
◆ name_space_
| string rime::Processor::name_space_ |
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protected |
The documentation for this class was generated from the following file: