
#ifndef FASTFLOAT_FAST_FLOAT_H
#define FASTFLOAT_FAST_FLOAT_H

#include "float_common.h"

namespace fast_float {
/**
 * This function parses the character sequence [first,last) for a number. It
 * parses floating-point numbers expecting a locale-indepent format equivalent
 * to what is used by std::strtod in the default ("C") locale. The resulting
 * floating-point value is the closest floating-point values (using either float
 * or double), using the "round to even" convention for values that would
 * otherwise fall right in-between two values. That is, we provide exact parsing
 * according to the IEEE standard.
 *
 * Given a successful parse, the pointer (`ptr`) in the returned value is set to
 * point right after the parsed number, and the `value` referenced is set to the
 * parsed value. In case of error, the returned `ec` contains a representative
 * error, otherwise the default (`std::errc()`) value is stored.
 *
 * The implementation does not throw and does not allocate memory (e.g., with
 * `new` or `malloc`).
 *
 * Like the C++17 standard, the `fast_float::from_chars` functions take an
 * optional last argument of the type `fast_float::chars_format`. It is a bitset
 * value: we check whether `fmt & fast_float::chars_format::fixed` and `fmt &
 * fast_float::chars_format::scientific` are set to determine whether we allow
 * the fixed point and scientific notation respectively. The default is
 * `fast_float::chars_format::general` which allows both `fixed` and
 * `scientific`.
 */
template <typename T, typename UC = char,
          typename = FASTFLOAT_ENABLE_IF(is_supported_float_type<T>::value)>
FASTFLOAT_CONSTEXPR20 from_chars_result_t<UC>
from_chars(UC const *first, UC const *last, T &value,
           chars_format fmt = chars_format::general) noexcept;

/**
 * Like from_chars, but accepts an `options` argument to govern number parsing.
 * Both for floating-point types and integer types.
 */
template <typename T, typename UC = char>
FASTFLOAT_CONSTEXPR20 from_chars_result_t<UC>
from_chars_advanced(UC const *first, UC const *last, T &value,
                    parse_options_t<UC> options) noexcept;

/**
 * This function multiplies an integer number by a power of 10 and returns
 * the result as a double precision floating-point value that is correctly
 * rounded. The resulting floating-point value is the closest floating-point
 * value, using the "round to nearest, tie to even" convention for values that
 * would otherwise fall right in-between two values. That is, we provide exact
 * conversion according to the IEEE standard.
 *
 * On overflow infinity is returned, on underflow 0 is returned.
 *
 * The implementation does not throw and does not allocate memory (e.g., with
 * `new` or `malloc`).
 */
FASTFLOAT_CONSTEXPR20 inline double
integer_times_pow10(uint64_t mantissa, int decimal_exponent) noexcept;
FASTFLOAT_CONSTEXPR20 inline double
integer_times_pow10(int64_t mantissa, int decimal_exponent) noexcept;

/**
 * from_chars for integer types.
 */
template <typename T, typename UC = char,
          typename = FASTFLOAT_ENABLE_IF(is_supported_integer_type<T>::value)>
FASTFLOAT_CONSTEXPR20 from_chars_result_t<UC>
from_chars(UC const *first, UC const *last, T &value, int base = 10) noexcept;

} // namespace fast_float

#include "parse_number.h"
#endif // FASTFLOAT_FAST_FLOAT_H
