gva-history

gva-history — Arcade History Management

Functions

Description

These functions manage the arcade history information shown in the Properties window.

Functions

gva_history_init ()

gboolean
gva_history_init (GError **error);

Scans the arcade history file and creates an index of games. If an error occurs, it returns FALSE and sets error .

This function should be called once when the application starts.

Parameters

error

return location for a GError, or NULL

 

Returns

TRUE on success, FALSE if an error occurred


gva_history_lookup ()

gchar *
gva_history_lookup (const gchar *game,
                    GError **error);

Returns arcade history information for game . If an error occurs, it returns NULL and sets error .

Parameters

game

the name of a game

 

error

return location for a GError, or NULL

 

Returns

history for game , or NULL if an error occurred


gva_history_lookup_id ()

guint
gva_history_lookup_id (const gchar *game);

Returns the numeric ID for game at http://www.arcade-history.com/. This is used to help locate game-specific resources on the website.

Parameters

game

the name of a game

 

Returns

ID for game , or zero if unknown